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While creating a simple little mobile game app, Jason shows us the power of Game Center’s tools.
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Vassili shows how to use CSCS scripting in Unity to perform functions not originally in games or apps. You can add your own quests, items, and other game elements or alter scripts, textures, and meshes. Go forth and conquer!
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If you haven’t explored the open source implementation of XNA 4.x API called MonoGame, now’s your chance to see what exciting things are in store for you. Chris takes us there.