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While creating a simple little mobile game app, Jason shows us the power of Game Center’s tools.
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Vassili shows how to use CSCS scripting in Unity to perform functions not originally in games or apps. You can add your own quests, items, and other game elements or alter scripts, textures, and meshes. Go forth and conquer!
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In this article, Chris Williams presents MonoGame as the modern, open-source successor to Microsoft's XNA framework, enabling cross-platform game development beyond Microsoft devices. He details MonoGame's evolution from XNA, its broad platform support, and offers a practical guide for setting up the development environment, creating basic game projects, rendering text and images, handling input, and implementing animations. Through hands-on examples, Williams aims to em...See More

