Articles filed in category 'Mono'

  • In this post I look at what .NET Standard is, how it works and what some of the surrounding issues and impacts are for the .NET eco system.
  • Are you curious about cross-platform .NET applications?Do you have a need or an interest in how to write .NET applications that will run on OS X? Do you need to deploy your application to a *nix box? If you’ve answered “Yes” to one of these last two questions or are curious about running .NET code on *nix, then read on.
  • Rick Strahl explores how Web Assembly and Blazor transform web development by enabling .NET code execution within browser sandbox environments. He highlights Web Assembly's potential to diversify programming languages and reduce JavaScript dependency, while explaining Blazor’s approach of running .NET via a Mono runtime compiled to Web Assembly. Although early-stage and with current limitations—such as performance issues and browser API constraints—Strahl emphasizes the ...See More
  • In this article, Chris Williams presents MonoGame as the modern, open-source successor to Microsoft's XNA framework, enabling cross-platform game development beyond Microsoft devices. He details MonoGame's evolution from XNA, its broad platform support, and offers a practical guide for setting up the development environment, creating basic game projects, rendering text and images, handling input, and implementing animations. Through hands-on examples, Williams aims to em...See More