Articles filed in category 'Windows Phone SDK'

  • It didn’t take long after the introduction of Windows Runtime (WinRT, the set of APIs that allow Windows Store apps to communicate with the Windows 8 operating system), for Microsoft to unveil the next generation of its mobile operating system, Windows Phone 8, which conveniently includes some of the APIs coming directly from WinRT. It’s easy to imagine the APIs merging together at some point, as that would make writing applications for on-the-go devices such as tablets ...See More
  • There’s no longer a simple answer to what sort of device your page will be viewed upon. Walt examines the options and shows you how to make sure that yours will look great on anything, old or new.
  • Jim Wooley champions the Reactive Extensions (Rx) as a way to build highly responsive, asynchronous applications by declaratively composing operations over observable sequences. He contrasts IObservable with IEnumerable, showing how Rx turns collections and events (e.g., UI clicks, accelerometer readings) into push-based pipelines, enabling non-blocking, order-agnostic processing. Through a Windows Phone 7 dice game, Wooley demonstrates creating observables from lists, e...See More
  • Chris shows us how to make sure that your app is not only cross-platform, but international and global as well.
  • As part of his series, Walt dives deeply into Xamarin.Forms and roots around in the details of the object model.
  • Xamarin has a new version of their Cross-Platform Mobile Development tool out, and Jason takes you on a tour of all the great new features.